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179 WODs
panhellenic games 2026WOD 5Other14min cap

4 Blocks Handstand Walk, Athlete A or B 4 Blocks Handstand Walk, the Other Athlete 30 Box Jumps Over 60cm, Athlete A or B 30 Box Jumps Over 60cm, the Other Athlete 40 Synchronized One Leg Squat, Alternating  20 Alternating Snatches 60kg 3 Rope Climbs, Athlete A or B 3 Rope Climbs, the Other Athlete 20 Alternating Snatches 60kg 40 Synchronized Toes To Bar 30 Box Jumps Over 60cm, Athlete A or B 30 Box Jumps Over 60cm, the Other Athlete 4 Blocks Handstand Walk, Athlete A or B 4 Blocks Handstand Walk, the Other Athlete Tie Break: Time at the end of Last Set of Box Jumps Over 1 Block: 3m (Checkpoint) Score: Time or Reps

level check - battle of p.o.d. hot seasoWOD 2Other6min cap

Elite (RX) 2-4-6-8.... Bar Muscle-Ups 4-8-12-16.... Alternating Pistols 5m Handstand Walk after EACH round Rest 2min before conditioning part OPEN (Scaled) 2-4-6-8.... Pull-Ups 4-8-12-16.... Alternating Pistols 3 Wall Walks after EACH round Rest 2min before conditioning part

varna throwdown 2025 finalsWOD 6For Time4min cap

For time (cap: 4') 10m Handstand Walk 8 Devil press 2x@22.5/15 40m Handstand Walk 8 Devil press  10m Handstand Walk

sm2025 - veteranWOD 5Other7min cap

10 m   Handstand walk 20       Double under 15 m   Handstand walk 30       Double under 20 m   Handstand walk 40       Double under 25 m   Handstand walk 50       Double under 30 m   Handstand walk 60       Double under Handstand walk 2.5m unbroken

hafenbattle 2025 - finalsWOD 7AMRAP21min cap

Part 1 (Top 5 Teams): For Time: 20 Sync. Burpee Box Jump Overs 20 Strict Handstand Push-ups 10m Handstandwalk (each Athlete) Time Cap: 5 Minutes Part 2 (Top 4 Teams): AMRAP 6 (You go, I go per full Round): 8 / 6cal Airbike 16 Toes To Bar Part 3 (Top 3 Teams): For Time: Partner A: 2 Rounds: 8 Power Cleans 8 Front Squats 8 Shoulder To Overhead Weights: 70 / 50kg - directly into -  Partner B: 2 Rounds: 8 Power Snatches 8 Overhead Squats 8 Hang Squat Snatches Weights: 50 / 35kg Time Cap: 10 Minutes

bf3 masters national championshipWOD 2Max RM90min cap

00:00-00:15- Warm Up 00:15-00:27- Test 2  - Strength- "Hercules" (12mins) 5:00 To Find: 1RM Snatch (1RM Clean see below)* 5:00 To Find: 1RM Jerk (From the Rack) *All categories 50+ will perform a 1RM Clean instead of Snatch 00:27-00:37-Recovery & Preparation 00:37-00:55-Test 3A/3B - Skill/BW (18mins) "Moana" (Timecap: 9:00) For Time: Buy in: 30 Secs Freestanding Handstand Hold 4 x 1 Toes To Bar + 2 Pull Ups 40 Crossover Single Unders 12 Alternating DB Hang Clean & Split Jerk 4 x 1 Toes To Bar + 1 Pull Up + 1 Chest to Bar 2 x 20 Unbroken Double Unders - 20 Unbroken Single Unders 12 Alternating DB Hang Clean & Split Jerk 4 x 1 Toes To Bar + 1 Chest To Bar + 1 Bar Muscle Up 20 Crossover Double Unders 12 Alternating DB Hang Clean & Split Jerk Buy Out: 30 Secs Freestanding Handstand Hold Rest 4min  "Mulan" (Timecap: 5:00) For Time: 16-12-8-4 Burpee Box Jumps Overs @ 30/24” 8-6-4-2 Strict Handstand Push Ups 00:55-01:05-Recovery & Preparation 01:05-01:17-Test 4-Mixed Modal- "Tarzan"  (12mins) 4 Rounds for time: 11 Bar Facing Burpees 9 Deadlifts 7 Hang Power Cleans 5 Front Squats 3 Rope Climbs 01:17-01:25- Recovery & Preparation 01:25-01:30-Test 5 - Power- "Ralph" (2mins) 200/180m Row 9 x 10m Shuttle Run

sm2026 final - seniorWOD 7For Time9min cap

For Time: 2 min 5/4 Strict Ring Muscle-Up 8 m Handstand Walk with 1 Pirouette* Max Repetitions Handstand Shoulder Tap 1 min Rest 2 min 4/3 Strict Ring Muscle-Up 8 m Handstand Walk with 2 Pirouette* Max Repetitions Handstand Shoulder Tap 1 min Rest 3 min 3/2 Strict Ring Muscle-Up 8 m Handstand Walk with 3 Pirouette* Max Repetitions Handstand Shoulder Tap *Genomförs med yogablock mellan fötterna *Genomförs åt varannat håll när det är med än 1 Pirouette

sm2026 final - seniorWOD 10For Time6min cap

For Time: 2 varv 16 Dumbbell Overhead Squat 30/22,5 kg 8 m Handstand Walk with 4 Free Standing Handstad Push-Up 24 Double Under Crossover 8 m Handstand Walk with 4 Free Standing Handstad Push-Up

zagreb games 2025WOD 9AMRAP5min cap

AMRAP 5min: 70/55 Cal row Max 2m Handstand walk + 180° Pirroutte + 2m Handstand walk in time remaining

zagreb games 2025WOD 10AMRAP5min cap

AMRAP 5min: 65/50 Cal row Max Handstand walk / wall walk in time remaining

bf3 individuals & 19-20 national champioWOD 2For Time90min cap

00:00-00:15- Warm Up 00:15-00:27- Test 2  - Strength- "Hercules" (12mins) 6:00 To Find: 1RM Snatch 6:00 To Find: 1RM Jerk (From the Rack) 00:27-00:37-Recovery & Preparation 00:37-00:55-Test 3A/3B - Skill/BW (18mins) "Moana" (Timecap: 9:00) For Time: Buy in: 30 Secs Freestanding Handstand Hold 4 x 1 Toes To Bar + 2 Pull Ups 40 Crossover Single Unders 12 Alternating DB Hang Clean & Split Jerk 4 x 1 Toes To Bar + 1 Pull Up + 1 Chest to Bar 20 Unbroken Double Unders - 20 Unbroken Single Unders 12 Alternating DB Hang Clean & Split Jerk 4 x 1 Toes To Bar + 1 Chest To Bar + 1 Bar Muscle Up 20 Crossover Double Unders 12 Alternating DB Hang Clean & Split Jerk Buy Out: 30 Secs Freestanding Handstand Hold Rest 4min  "Mulan" (Timecap: 5:00) For Time: 16-12-8 Box Jump Overs @ 30/24" Strict Handstand Push Ups Pistols (8/8 - 6/6 - 4/4) 00:55-01:05-Recovery & Preparation 01:05-01:17-Test 4-Mixed Modal- "Tarzan"  (12mins) 4 Rounds for time: 1 Legless Rope Climb 2 Rope Climbs 15ft 8 Bar Facing Burpees 6 Cleans @ 100/70kg (anyhow) 8 Bar Facing Burpees 01:17-01:25- Recovery & Preparation 01:25-01:30-Test 5 - Power- "Ralph" (2mins) 200/180m Row 9 x 10m Shuttle Run

tomorrow's athletes finalWOD 4AMRAP10min cap

Amrap in 3 min of: 7/5 Rope climb Max Cal Bike 2 min rest For Time: 36 Alt Reverse Lunges 8/6 C2b Pull ups 6 Snatches (35/25) 6m Handstand walk (3m x 2) 5 min time cap

tomorrow's athletes finalWOD 5AMRAP10min cap

Amrap in 3 min of: 8/6 Rope climb Max Cal Bike 2 min rest For Time: 12 R leg Pistols 12 L leg Pistols 8/6 Bar Muscle Ups 6 Snatches (50/35) 12m Handstand walk (3m x 4) 5 min time cap

tomorrow's athletes finalWOD 6AMRAP10min cap

Amrap in 3 min of: 9/7 Rope climb Max Cal Bike 2 min rest For Time: 12 R leg Pistols 12 L leg Pistols 8/6 Bar Muscle Ups 6 Snatches (60/40) 12m Handstand walk (3m x4) 5 min time cap

swiss national championship functional fWOD 1Max RM7min cap

1 Attempt max time Handstand Hold Unlock additional attempts by performing 1 – 2 – 3 - … repetitions of the following movement Open: RMU Complex Masters 30 – 39: RMU Masters 40 – 49: BMU Masters 50+: Bar Complex

elite fitness gamesWOD 5Other

6 m unbroken handstand walk consists 6 meters unbroken handstand walk including U turn from the obstacle at 3 meters

austrian throwdown 2024 finalsWOD 10Other8min cap

Every 2min x3  (1 min Rest) Partner A: 10 DB Push Press/Partner B: Handstand Hold Partner A: 10 strict HSPU/Partner B: DB Overhead Hold then max Distance Overhead Lunges (22,5kg/15kg) Intermediate: Kipping HSPU

varna throwdown 2026 finalsWOD 22For Time8min cap

For Time: 45 Pull-ups 10m Handstand walk + 1 pirouette 10m Handstand walk + 1 pirouette 30 Chest to bar pull-ups 10m Handstand walk + 1 pirouette 10m Handstand walk + 1 pirouette 15 Bar muscle-ups 10m Handstand walk + 1 pirouette 10m Handstand walk + 1 pirouette Time cap: 8 min

varna throwdown 2026 finalsWOD 23For Time8min cap

For Time: 36 Pull-ups 10m Handstand walk 24 Chest to bar pull-ups 10m Handstand walk 12 Bar muscle-ups 10m Handstand walk Time cap: 8 min

varna throwdown 2026 finalsWOD 24For Time8min cap

For Time: 27 Pull-ups 10m Handstand walk 18 Chest to bar pull-ups 10m Handstand walk 9 Bar muscle-ups 10m Handstand walk Time cap: 8 min

fittest freakest '25WOD 9Other14min cap

18 Synchro Power Snatches @55kg   6 Rope Climbs 24 Synchro Toes to Bar   6 Rope Climbs 24 Synchro Toes to Bar    6 Rope Climbs 18 Synchro Power Snatches @55kg 48M Handstand Walk*          (*Can be done as you choose)                

fittest freakest '25WOD 10Other16min cap

18 Synchro Power Snatches @55k/35kg   6 Rope Climbs 24 Synchro Toes to Bar   6 Rope Climbs 24 Synchro Toes to Bar    6 Rope Climbs 18 Synchro Power Snatches @55/35kg 36M Handstand Walk*          (*Can be done as you choose)

if3 masters world championship 2025 auWOD 4AMRAP14min cap

Test 4: Skill Age Groups 30-34 Through 50-54 As Many Rounds As Possible In 3 Minutes: 5 Pull-Ups 10 Air Squats 10 meter Handstand Walk Rest 1:00 As Many Rounds As Possible in 4 Minutes: 5 Chest-to-Bar Pull-Ups 10 Goblet Squat (22.5kg/15kg) Handstand Full Pirouette 10 meter Handstand Walk Rest 1:00 As Many Rounds As Possible in 5 Minutes: 5 Bar Muscle-Ups 10 Single Dumbbell Overhead Squat (22.5kg/15kg) 10 meter Backwards Handstand Walk Age Groups 55-59 Through 65+ As Many Rounds As Possible In 3 Minutes: 5 Pull-Ups 10 Air Squats 10 meter Double Dumbbell Overhead Carry Rest 1:00 As Many Rounds As Possible in 4 Minutes: 5 Chest-to-Bar Pull-Ups 10 Goblet Squat (22.5kg/15kg) 5 meter Handstand Walk Rest 1:00 As Many Rounds As Possible in 5 Minutes: 5 Bar Muscle-Ups 10 Double Dumbbell Front Squats (22.5kg/15kg) 10 meter Handstand Walk Test 4 Flow  Athletes start on the starting line. On the start signal, athletes will a 3 minute amrap of 5 pullups, 10 air squats, and a 10 meter handstand walk or overhead carry for some divisions. At the 3 minute mark, athletes will stop working and return to their start mats while they rest for 1:00 minute. Once the 1:00 minute rest is over, athletes will begin a 4 minute amrap of 5 Chest to Bar Pull-ups, 10 Goblet Squats, and either a handstand pirouette into a handstand walk or just a handstand walk depending on their division. At the end of the 4 minutes, athletes will again rest for 1:00 minute. At the conclusion of the 1:00 minute rest, athletes will begin a final 5 minute amrap of 5 Bar Muscle-Ups, 10 Dumbbell Overhead Squats or 10 Dumbbell Front Squats, and either a backwards handstand walk or a handstand walk depending on their division. The test will be over when the 5 minute clock expires. The athletes total score will be the total number of repetitions completed across all 3 amraps. Test 4 Movement Standards For complete movement standards please see the entries for “Pull-Up ID 7.04,” “Chest To Bar Pull-up ID 7.05,” “Bar Muscle-Up ID 7.07,” “Air Squat ID 1.01,” “Front Loaded Squat ID 1.05,” “Overhead Squat ID 1.04,” “Front Squat ID 1.03,” "Handstand Walk ID 12.03,” “Handstand Pirouette ID 12.05,” and “Loaded Carry, ID 14.07, V.06 Overhead” in the International Functional Fitness Federation's Movement Standards Test 4 Special Regulations Athletes may break up their handstand walks. The minimum increment for any handstand walk is 2.5 meters. The score for this test is the total number of repetitions performed across all 3 amraps.

bf3 national championships 2025 - onlineWOD 4AMRAP9min cap

Test 4 - Skill + Bodyweight 9:00 AMRAP 5-10-15-20-25 Box Jump Over @ 24/20" 1-2-3-4-5 Wall Walk Into… 200 Double Unders Into… Max Handstand Walk (6m Lengths) Equipment list: Box 24/20” Skipping Rope Marked Wall Walk Lines - A starting line for the Wall Walk is required 152/140cm away from the wall for men/women. Another line is also required 25cm away from the wall. Marked Handstand Walk Lines - 1m lines marked out. Age Category Modifications: Under 14 - 150 Double Unders + 140/125cm Wall Walk Line Under 12 - 100 Double Unders + 140/125cm Wall Walk Line Over 50 - 150 Double Unders Over 60 - 100 Double Unders + 1m unbroken sections needed for the Handstand Walks Flow: The athlete will start with their back to the Box. When the timer starts, athletes will perform 5 Box Jump Overs, 1 Wall Walk, 10 Box Jump overs, 2 Wall Walks, 15 Box Jump Overs, 3 Wall Walks, 20 Box Jump Overs, 4 Wall Walks, 25 Box Jump Overs and 5 Wall Walks. Once this is complete, the athlete will proceed to complete 200 Double Unders (unless otherwise stipulated). In any remaining time as much distance of Handstand Walk will be completed A jump onto the box and a step down off the box are required for each rep to count.  A tiebreaker time is to be taken after the Double Unders.  For the Handstand walk, hands must start behind, not on the line.  For the Handstand Walk 2m unbroken sections = 1 rep Movement Standards: BOX JUMP OVER - ID 10.05 PAGE 83 Athlete jumps over box.  REP START - Standing free.  REP END - Standing free on the other side of the object.  REP REQUIREMENTS - Jump over object with simultaneous take-off with both feet. Athlete passes over the object with entire body. Landing or contacting the object with feet during the transition over is ok, but not required.  CYCLE & POST REP - Rep end is a valid new rep start. WALL WALK - ID 12.06 PAGE 101 Athlete elevates themselves from a prone position on the ground to a handstand position against the wall by placing their feet on the wall and walking their hands toward the wall before walking on their hands back to start position.  REP START - Prone. Any part of both hands on/in designated area.  REP END - Prone. - Any part of both hands on/in designated area.  REP REQUIREMENTS - Both feet must be on the wall with knees off the ground before either hand can leave the start area. Both hands must be in contact with the wall line at the same time. Feet must be no wider than the hands before the hands leave the wall line. Both hands must return to the start area before the feet can come off the wall. CYCLE & POST REP - Rep end is a valid rep start.  MEASUREMENTS - Designated start area near athletes shoulders when prone. A standardized single distance from the wall may be used for all athletes. Wall line 25 cm from wall. DOUBLE UNDER - ID 10.07 PAGE 85 Athlete jumps rope with the rope passing two times under their feet per jump.  REP START - Standing free. Holding both ends of a jump-rope – one in each hand.  REP END - Holding both ends of a jump-rope – one in each hand.  REP REQUIREMENTS - Rope rotates around the saggital axis of the body. A jump with a two-footed take-off is required from rep start. While in air, the rope must pass underneath both feet the designated number of times. Number of rotations = 2  CYCLE & POST REP - The athlete may return to rep start in any controlled manner. HANDSTAND WALK - ID 12.03 PAGE 98 Athlete walks on their hands. An object may be required to carry between your feet or you may have to navigate around or over objects.  REP START - Both hands in contact with ground behind the starting line.  REP END - Both hands in contact with ground past the end line.  REP REQUIREMENTS - Only hands may contact the ground. Feet remain above the hips and head throughout the full rep.  CYCLE & POST REP - Continuous segments: rep end is a valid new rep start.  Otherwise: the athlete may return to rep start in any controlled manner.  MEASUREMENTS - Start and end line for each segment (rep)

bf3 national championships 2025 - onlineWOD 5AMRAP9min cap

Test 4 - Skill + Bodyweight 9:00 AMRAP 5-10-15-20-25 Box Jump Over @ 24/20" 1-2-3-4-5 Wall Walk Into… 150 Double Unders Into… Max Handstand Walk (6m Lengths) Equipment list: Box 24/20” Skipping Rope Marked Wall Walk Lines - A starting line for the Wall Walk is required 152/140cm away from the wall for men/women. Another line is also required 25cm away from the wall. Marked Handstand Walk Lines - 1m lines marked out. Age Category Modifications: Under 14 - 150 Double Unders + 140/125cm Wall Walk Line Under 12 - 100 Double Unders + 140/125cm Wall Walk Line Over 50 - 150 Double Unders Over 60 - 100 Double Unders + 1m unbroken sections needed for the Handstand Walks Flow: The athlete will start with their back to the Box. When the timer starts, athletes will perform 5 Box Jump Overs, 1 Wall Walk, 10 Box Jump overs, 2 Wall Walks, 15 Box Jump Overs, 3 Wall Walks, 20 Box Jump Overs, 4 Wall Walks, 25 Box Jump Overs and 5 Wall Walks. Once this is complete, the athlete will proceed to complete 200 Double Unders (unless otherwise stipulated). In any remaining time as much distance of Handstand Walk will be completed A jump onto the box and a step down off the box are required for each rep to count.  A tiebreaker time is to be taken after the Double Unders.  For the Handstand walk, hands must start behind, not on the line.  For the Handstand Walk 2m unbroken sections = 1 rep Movement Standards: BOX JUMP OVER - ID 10.05 PAGE 83 Athlete jumps over box.  REP START - Standing free.  REP END - Standing free on the other side of the object.  REP REQUIREMENTS - Jump over object with simultaneous take-off with both feet. Athlete passes over the object with entire body. Landing or contacting the object with feet during the transition over is ok, but not required.  CYCLE & POST REP - Rep end is a valid new rep start. WALL WALK - ID 12.06 PAGE 101 Athlete elevates themselves from a prone position on the ground to a handstand position against the wall by placing their feet on the wall and walking their hands toward the wall before walking on their hands back to start position.  REP START - Prone. Any part of both hands on/in designated area.  REP END - Prone. - Any part of both hands on/in designated area.  REP REQUIREMENTS - Both feet must be on the wall with knees off the ground before either hand can leave the start area. Both hands must be in contact with the wall line at the same time. Feet must be no wider than the hands before the hands leave the wall line. Both hands must return to the start area before the feet can come off the wall. CYCLE & POST REP - Rep end is a valid rep start.  MEASUREMENTS - Designated start area near athletes shoulders when prone. A standardized single distance from the wall may be used for all athletes. Wall line 25 cm from wall. DOUBLE UNDER - ID 10.07 PAGE 85 Athlete jumps rope with the rope passing two times under their feet per jump.  REP START - Standing free. Holding both ends of a jump-rope – one in each hand.  REP END - Holding both ends of a jump-rope – one in each hand.  REP REQUIREMENTS - Rope rotates around the saggital axis of the body. A jump with a two-footed take-off is required from rep start. While in air, the rope must pass underneath both feet the designated number of times. Number of rotations = 2  CYCLE & POST REP - The athlete may return to rep start in any controlled manner. HANDSTAND WALK - ID 12.03 PAGE 98 Athlete walks on their hands. An object may be required to carry between your feet or you may have to navigate around or over objects.  REP START - Both hands in contact with ground behind the starting line.  REP END - Both hands in contact with ground past the end line.  REP REQUIREMENTS - Only hands may contact the ground. Feet remain above the hips and head throughout the full rep.  CYCLE & POST REP - Continuous segments: rep end is a valid new rep start.  Otherwise: the athlete may return to rep start in any controlled manner.  MEASUREMENTS - Start and end line for each segment (rep)

bf3 national championships 2025 - onlineWOD 6AMRAP9min cap

test 4 - Skill + Bodyweight 9:00 AMRAP 5-10-15-20-25 Box Jump Over @ 24/20" 1-2-3-4-5 Wall Walk Into… 100 Double Unders Into… Max Handstand Walk (6m Lengths) Equipment list: Box 24/20” Skipping Rope Marked Wall Walk Lines - A starting line for the Wall Walk is required 152/140cm away from the wall for men/women. Another line is also required 25cm away from the wall. Marked Handstand Walk Lines - 1m lines marked out. Age Category Modifications: Under 14 - 150 Double Unders + 140/125cm Wall Walk Line Under 12 - 100 Double Unders + 140/125cm Wall Walk Line Over 50 - 150 Double Unders Over 60 - 100 Double Unders + 1m unbroken sections needed for the Handstand Walks Flow: The athlete will start with their back to the Box. When the timer starts, athletes will perform 5 Box Jump Overs, 1 Wall Walk, 10 Box Jump overs, 2 Wall Walks, 15 Box Jump Overs, 3 Wall Walks, 20 Box Jump Overs, 4 Wall Walks, 25 Box Jump Overs and 5 Wall Walks. Once this is complete, the athlete will proceed to complete 200 Double Unders (unless otherwise stipulated). In any remaining time as much distance of Handstand Walk will be completed A jump onto the box and a step down off the box are required for each rep to count.  A tiebreaker time is to be taken after the Double Unders.  For the Handstand walk, hands must start behind, not on the line.  For the Handstand Walk 2m unbroken sections = 1 rep Movement Standards: BOX JUMP OVER - ID 10.05 PAGE 83 Athlete jumps over box.  REP START - Standing free.  REP END - Standing free on the other side of the object.  REP REQUIREMENTS - Jump over object with simultaneous take-off with both feet. Athlete passes over the object with entire body. Landing or contacting the object with feet during the transition over is ok, but not required.  CYCLE & POST REP - Rep end is a valid new rep start. WALL WALK - ID 12.06 PAGE 101 Athlete elevates themselves from a prone position on the ground to a handstand position against the wall by placing their feet on the wall and walking their hands toward the wall before walking on their hands back to start position.  REP START - Prone. Any part of both hands on/in designated area.  REP END - Prone. - Any part of both hands on/in designated area.  REP REQUIREMENTS - Both feet must be on the wall with knees off the ground before either hand can leave the start area. Both hands must be in contact with the wall line at the same time. Feet must be no wider than the hands before the hands leave the wall line. Both hands must return to the start area before the feet can come off the wall. CYCLE & POST REP - Rep end is a valid rep start.  MEASUREMENTS - Designated start area near athletes shoulders when prone. A standardized single distance from the wall may be used for all athletes. Wall line 25 cm from wall. DOUBLE UNDER - ID 10.07 PAGE 85 Athlete jumps rope with the rope passing two times under their feet per jump.  REP START - Standing free. Holding both ends of a jump-rope – one in each hand.  REP END - Holding both ends of a jump-rope – one in each hand.  REP REQUIREMENTS - Rope rotates around the saggital axis of the body. A jump with a two-footed take-off is required from rep start. While in air, the rope must pass underneath both feet the designated number of times. Number of rotations = 2  CYCLE & POST REP - The athlete may return to rep start in any controlled manner. HANDSTAND WALK - ID 12.03 PAGE 98 Athlete walks on their hands. An object may be required to carry between your feet or you may have to navigate around or over objects.  REP START - Both hands in contact with ground behind the starting line.  REP END - Both hands in contact with ground past the end line.  REP REQUIREMENTS - Only hands may contact the ground. Feet remain above the hips and head throughout the full rep.  CYCLE & POST REP - Continuous segments: rep end is a valid new rep start.  Otherwise: the athlete may return to rep start in any controlled manner.  MEASUREMENTS - Start and end line for each segment (rep)

bf3 national championships 2025 - onlineWOD 4AMRAP9min cap

Test 4 - Skill + Bodyweight 9:00 AMRAP 5-10-15-20-25 Box Jump Over @ 24/20" 1-2-3-4-5 Wall Walk Into… 200 Double Unders Into… Max Handstand Walk (6m Lengths) Equipment list: Box 24/20” Skipping Rope Marked Wall Walk Lines - A starting line for the Wall Walk is required 152/140cm away from the wall for men/women. Another line is also required 25cm away from the wall. Marked Handstand Walk Lines - 1m lines marked out. Flow: The athlete will start with their back to the Box. When the timer starts, athletes will perform 5 Box Jump Overs, 1 Wall Walk, 10 Box Jump overs, 2 Wall Walks, 15 Box Jump Overs, 3 Wall Walks, 20 Box Jump Overs, 4 Wall Walks, 25 Box Jump Overs and 5 Wall Walks. Once this is complete, the athlete will proceed to complete 200 Double Unders (unless otherwise stipulated). In any remaining time as much distance of Handstand Walk will be completed A jump onto the box and a step down off the box are required for each rep to count.  A tiebreaker time is to be taken after the Double Unders.  For the Handstand walk, hands must start behind, not on the line.  For the Handstand Walk 2m unbroken sections = 1 rep Movement Standards: BOX JUMP OVER - ID 10.05 PAGE 83 Athlete jumps over box.  REP START - Standing free.  REP END - Standing free on the other side of the object.  REP REQUIREMENTS - Jump over object with simultaneous take-off with both feet. Athlete passes over the object with entire body. Landing or contacting the object with feet during the transition over is ok, but not required.  CYCLE & POST REP - Rep end is a valid new rep start. WALL WALK - ID 12.06 PAGE 101 Athlete elevates themselves from a prone position on the ground to a handstand position against the wall by placing their feet on the wall and walking their hands toward the wall before walking on their hands back to start position.  REP START - Prone. Any part of both hands on/in designated area.  REP END - Prone. - Any part of both hands on/in designated area.  REP REQUIREMENTS - Both feet must be on the wall with knees off the ground before either hand can leave the start area. Both hands must be in contact with the wall line at the same time. Feet must be no wider than the hands before the hands leave the wall line. Both hands must return to the start area before the feet can come off the wall. CYCLE & POST REP - Rep end is a valid rep start.  MEASUREMENTS - Designated start area near athletes shoulders when prone. A standardized single distance from the wall may be used for all athletes. Wall line 25 cm from wall. DOUBLE UNDER - ID 10.07 PAGE 85 Athlete jumps rope with the rope passing two times under their feet per jump.  REP START - Standing free. Holding both ends of a jump-rope – one in each hand.  REP END - Holding both ends of a jump-rope – one in each hand.  REP REQUIREMENTS - Rope rotates around the saggital axis of the body. A jump with a two-footed take-off is required from rep start. While in air, the rope must pass underneath both feet the designated number of times. Number of rotations = 2  CYCLE & POST REP - The athlete may return to rep start in any controlled manner. HANDSTAND WALK - ID 12.03 PAGE 98 Athlete walks on their hands. An object may be required to carry between your feet or you may have to navigate around or over objects.  REP START - Both hands in contact with ground behind the starting line.  REP END - Both hands in contact with ground past the end line.  REP REQUIREMENTS - Only hands may contact the ground. Feet remain above the hips and head throughout the full rep.  CYCLE & POST REP - Continuous segments: rep end is a valid new rep start.  Otherwise: the athlete may return to rep start in any controlled manner.  MEASUREMENTS - Start and end line for each segment (rep)

varaždin throwdown 2024WOD 5For Time15min cap

For time Start with 150 double unders each (both athletes at the same time) ----- In to 3 rounds of 21-15-9 synchronized reps  Alternating 1-arm devils press #22,5/15kg Overhead squats #50/35kg *** 4 lanes of sync. handstand walks *** Finish with 250 m run (both athletes at the same time) Score: time

eurasia throwdown 2026 finalsWOD 17For Time11min cap

For time 1200m Drax treadmill run 20 Ring - Bar muscle ups ( 2 persons sync.) 50m Handstand walk Time cap 11 min

eurasia throwdown 2026 finalsWOD 18For Time11min cap

For time 1200m Drax treadmill run 30 Bar muscle ups 50m Handstand walk Time cap 11 min

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